One week before Pitfall! was to be released, I only gave you one life to play the whole game. I was experimenting with that concept as sort of the ultimate challenge. Thats right, fall in one pit and start over from the beginning! Well, thankfully my buddies practically tied me to my chair until I put in extra lives and Im glad they did. But most of the help came in much smaller details - things so small that taken individually you would never notice. It was the sum total of all the feedback and suggestions that polished the games to a fine edge.
http://www.gooddealgames.com/interviews/int_David_Crane.html
Monday, September 2, 2002
Popular Posts
-
The concept of dragons was probably brought to Japan around 2,000 years ago, along with the technology for paddy agriculture. Their images h...
-
...why was this given the file name of skyfall?... Certain information, while not specific as to target, gives the government reason to beli...
-
Someone that gets it. Service-oriented software, when done correctly in a platform-agnostic way can be flexible, cheap, and can motivate m...
-
Peruvian archeologists have discovered the first full Inca burial site at Machu Picchu since the famous mountaintop citadel was discovered 9...
-
http://www.homestarrunner.com/sbemail94.html
-
http://esamultimedia.esa.int/images/marsexpress/377-260208-2149-6-co-01-HebesChasma_H1.jpg
-
From the bygone debates over DDR vs. RDRAM to the current controversy over Apples DDR implementations, one issue is commonly misunderstood i...
-
In my mind, this is a huge waste of effort. Put a base on Mars instead of the Moon -- there's huge science finds waiting there to be dis...
-
... or, Decemberween. Whatever. http://www.homestarrunner.com/xmas04.html
-
It looks like this might be real -- a Canadian company succesfully demoed a 16-qubit quantum computer which solved sudoku puzzles, seating...